Dionysios Douliakas

Character/ Creature Animator

VFX Reel

Showreel breakdown

About

Hey, I’m Dionysios Douliakas, a Character and Creature Animator with 11 years in the animation industry.
I’m naturally curious and always looking to level up my craft. Whether I’m working on a feature film, TV show, or game, my focus is always on bringing the director’s or client’s vision to life with clarity and emotion.

So far, I’ve had the chance to contribute to:
5 animated feature films (2D and 3D), 3 live-action films, 3 TV shows
, a bunch of commercials and 2D series, plus my first game project, with more on the horizon.

Along the way, I’ve learned a ton through mentorships with talented animators from studios like ILM, Wētā FX, Blizzard, and Yager. That guidance has helped me grow both technically and creatively.

Before entering the animation field, I earned a Diploma in Design Engineering, which taught me to think structurally, work methodically, and continually refine my skills.


Skills:
-Creature Animation, Character Animation, Facial and Body Mocap Cleanup, Traditional Animation, Cut Out Animation
-Software knowledge: Autodesk Maya, Unreal, Blender, Motionbuilder, TVPaint, ToonBoom Harmony

Recent Projects

3 Body Problem S1

House Of The Dragon S1

Guardians Of The Galaxy vol.3

Blue Beetle

Fly Me To The Moon

Dune: Awakening

Game

Song Of The Sea

Traditionally animated feature

Tafiti – Across The Desert

Animated feature

Connect with me

Also, feel free to email me at d.douliakas@gmail.com

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